there should be a medic. The dead bodies of your allies dont dissappear they just stay where they are and if you have a medic you can revive them by having the medic go to them and 'attack' them. The medic would have a melee attack(defibrillator) but not have the ability to sneak like the spy.
also with the scope its annoying when you get hit how its not just a jolt but its like youre getting distracted because your scope just starts aiming at the roof or something
i killed a haunted tree with a swarm of flies. the best way to kill a dragon is to get a coloured elemental(i used purple), turn the dragon into a coloured cube and punch it to death. be careful though because the cube might turn you into a cube where the only thing you can do is nothing really. so remember to punch it a few times then run away, wait for it to shoot then run back and punch it more, repeat.
curse these soldier changing controls. I was trying to change from a tank to a spy but instead i killed my spy and had to do the whole mission with just a tank.(earlier in the game)
to make it so that monsters that were not killed for an attack can be used again you should have to have goo upkeep for those monsters - the goo would heal them. another idea is maybe to set a monster army production...you could say...set. so if you like doing one army, say 18 ichi and 18 bandito, then you could tag those monsters and the quantity as an army, name the army(optional) and just click on that armies button in the HCC(Hatchery Control Center) and the process of all your hatcheries just starts making all the monsters you asked for.
ZeUs091, not only am I replying to your many messages, you are stupid. you can't expect people to not like that you are saying they suck and that the game that they spend time on because they like it sucks, so you can't tell people to not hate you and send you a hate mesage or six - its like telling an idiot like you to spend time on a game they don't like, I'm sure you can relate.