Search for your favorite games...
Game comments and reviews
Jan. 16, 2015
I guess this is still broken? :p
Nov. 26, 2014
Never realized how fun this game could get until I got a touch screen and a stylus. So much easier!
Aug. 24, 2014
Made it to level 9, quit to take a break because I was so utterly sick of the game, came back because I wanted the Shiny Kongpanion -- all my data gone. I hadn't even closed the window. The frustration = not worth it. And how do the controls get WORSE the further I progressed?? 1/2 star.
Apr. 03, 2013
When the walkthrough the game links to features the developer himself ragequitting after 9 minutes on level 30, the badge is "impossible," not "hard"! Seriously, it is just about all luck. I don't care if the last 10 levels are easy to the point of ridicule . . . I spent an hour on level 30, only got near the door twice, and gave up on everything from the game to the possibility that happiness and joy still exist somewhere in the universe. This game went from 4 stars to 1 star in that time.
Mar. 30, 2013
@yuteres: Yes, this has been happening to me every time I try to log in today! It's a great game, but how can I play if it won't load? :(
Mar. 17, 2013
I don't want to give the pixel flies a thumbs-down on their disgusting version of Hamlet because they worked so hard!
Mar. 01, 2013
This game is utterly brilliant. I love open-ended games and trading games. I know it's an old game, but Frontier 2 would be completely epic.
Feb. 18, 2013
Not a bad premise, really, but too much going on. The animated logo is extremely distracting. Like myoelastic said, a good start, and I think there's even some nicely challenging elements too.
Actually, I did enjoy it. Simple but challenging, repetitive but enjoyable. Even the simplest Unity games impress me, because I could never produce anything close. I'm a little disappointed there hasn't ever been a Library II to spiff up the gameplay, though!
Feb. 05, 2013
Why is there only a 50% progress badge, and no 132% badge?
Jan. 28, 2013
Great game, great story. The only frustration I keep running into is the game is not sensitive enough about switching opponents; I'll be positive I've clicked on the monster I want to attack, clicking two or three times, and then waste a pile of attacks on the wrong monster because it never actually switched. Also, I wish there was some way to know how many turns I've taken.
Jan. 27, 2013
It is completely true that this game is boring because it tells you everything to do as you do it, no thinking required at all. I don't mind precision timing when I have endless tries, but that plus being sent to the impossible first level every time just ruined it. I thought I've tried for frustrating badges before . . . OMG!
Jan. 04, 2013
Also experiencing the missing red fuse glitch :/ Great game though! Will try it another time to see if it changes.
Developer Reply
RED fuse is either in the cell above vent, in the cell top left of the writing on the wall scene (turn left twice in cell) or in the boiler room right, door bottom right corner!
Dec. 19, 2011
I'm loving this game, but I wish there were a drag-and-click navigation. Tricky getting around the hotel without accidentally clicking stuff. Reminds me of my Sim Tower days! Awesome fun!
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.