Takes far too long to throw anything, so only melee weapons work. Basically you just click over and over in a little circle around you. Boring. Add NPC upgrades to help fight.
It's too buggy. Why release it when it's obviously unfinished? Have a friend play it. Then another. Repeat ten times. Fix all the problems and then post it up.
Should be an option to watch the game (without playing) after you beat it. So much art went into drawing it but the player misses it while concentrating on winning.
As dull and repetitive as every other snake game. I know everyone makes the same basic games when they are learning but, if there's nothing original about it, why publish it?
It's a matching game. Nothing original in it and unfortunately has copyrighted images, so it won't go far before someone wants their images removed. The game is ok - but you could have looked at colabs for some copyfree art or to have some artist work with you for images.
Graphic great, good soundtrack. Fun for someone who hasn't played a lot of TD-type of games. But you put "TD" in the title, so that attracts the hard-core TD people who will bitch and whine that they can't buy and sell (juggle) quickly without hotkeys and they wants numbers like damage per second and exact movement rates. Which is silly. Play the game.