Seems to stop loading at the "Establishing Uplink" screen. When I click it shows the Ninja Kiwi Logo with a lock symbol, I'm assuming it won't allow me to play unless I visit the site. In case this is true, I'm prepared to flag this game and possibly report it. Would like to play it though, without issues such as this preferably!
So uh.. Any other way to change game options? Cause it seems like the only way is that pop-up window. Which enrages me, because I want to change the settings.
I love how stupid comments get like, 200+ +'s, but comments that are opinions on what the game would benefit with, or without aren't ever +'d.
So, lets see how many +'s I get with this!
This is a game.
A way to boost income maybe? (I was thinking some type of humorous weapon, maybe an outfit system that gives boosts to the Friends. Army man +damage, ninja +speed, cop +reload or something, with there being a thief outfit that disables that Friend from using weapons and can only passively earn money by being against the enemy)
Personally I dislike how the shock tower wastes so much damage on one enemy at a time, and then has to recharge for another strong attack. (Although I did have a small idea that if it was a constant attack, it's strength is higher at the beginning of its charge. I just thought that would be too much to ask for as I am a gamer, and not a developer, and do not know how difficult it is to add these features)
Okay I have one complaint about the shock tower, I can upgrade the shock charge to +400% of the original charge through skill points, but why can't it be that the shock tower does a constant shock and the energy meter (Or the shock gauge that refills after attack) slowly goes down as the tower attacks, and instead of one big attack (cause damage increases with upgrading the tower in game) it distributes its damage through time (But on one person), so all of that attack damage isn't wasted on some weak opponent, or on one strong, but not that strong opponent. Plus the shock upgrade will be like a strong one entity attacker that does constant damage (until the gauge is depleted) and the branch will be a weaker tower that does jolts to multiple enemies (I have no complaints about the branch tower).
Is it possible to add a feature that allows you to set where you want your towers to generally fire in the wave? For example, nearest mob entity, farthest mob entity, the first mob entity where it switches to the next consecutive entity when out of range or on kill (what the game initially has for a system)
This would be an awesome feature and allow for farther strategy with your defense system
I like it, just not too much of my style of gaming. Seems like there is a lot of content in this game though! I love the effort of versatility in this game. Just trying it out and I was impressed!
To the developer of this game! I have a rough idea for a TD game, and can be made Multiplayer! (Maybe)
My idea involves the game being sort of RTS, but not so much. You are able to SEND units to attack, and also build defenses, I like the digging concept and think that should be part of it as well, along with being able to mine resources and all that such good stuff! If anyone thinks this is a good idea leave me a shout, or send me a message and I'll start a forum thread. Concept only! Unless a developer wants to contact me this in no way will happen!
I will be better than you. :P (Maybe)