A well designed game. I'm sure some people will critize the graphics. I think that doesnt matter, it gets the job done and doesnt distract you. Would have been more interesting if it was just a glider (no engines). also becomes difficult to control at high speed and rather impossible to recover from a stall. still 4/5.
Well the tricky part is important. I have lots of board game ideas but i probably wont get around to digitalizing them for a while exactly b/c I would have to make an A.I. at least have a "local 2 player" option.
You sir, have ruined the only sniper game i respect with a terrible sequel. 1/5. bring back the good mechanics, dont cheapen your game to be like every other game
most of u have no appreciation for the elegance of this simple-yet-challenging puzzle platformer. i look down upon your taste in games. my only complaint is that the shifting mechanic is physically inaccurate but im willing to ignore that for the sake of this game
acceleration no matter where they are dropped...air resistance would prevent the journey to through the earths center on as little power as a stretchy band...the NYC subway has millions of miles of track BUT goes no where near Nebraska...coins and magic platforms do not float around the atmosphere and space...corn is not 300 feet tall...the moon is over 100,000 miles from the earth...the distance from the Moon to Mars is several orders of magnitude greater than the distance from the Earth to the Moon...Neither the Moon nor Mars seemed to exhibit their own Gravity...Earths gravity was constant regardless of your "distance"...what idiot would design a rocket with left and right propulsion but minimal upwards propulsion (e rockets)...there is no magic machine that can make gravity go away......if you think of any more please repost with them added on.