@chilese That's generally an effective way to think about them. One correction: mortars and drones remove any depth of creeper completely dry at least on some area around the target. But I wouldn't use drones on survival mode. They are more effective at targeting a focused area, except when it comes to hitting an extremely narrow target. You need mortars for that. And also mortars are better for spreading depth damage on a larger area, if you want light relief only. Drones are far better if you want heavy bombing on a small area of about the size of green area around 4-5 collectors.
:) thanks! anyway, i'm checking the size of areas cleaned up by shells of mortars and drones, and... well it's not always the same. somehow maybe it depends on the depth of creeper or the landscape. a good hit of both cleans up dry for a moment the area of a square where you could fully fit the green area produced by a collector. they clean up the full square exactly. but not always. sometimes the cleaned area is much smaller, even less than half of that. they seem to do a better job in deeper creeper. so, my conclusion is: a drone's ammo is way cheaper, but only if you wanna focus the damage on a small area, and only if you wanna use a VERY limited number of weapons obviously, if you want to overkill, the drones are the best choice, BUT both drones or mortars ONLY in combo with blasters for the shallow creeper.
...but i didn't check how much area will be cleaned up by a shell of a morar or a drone shell. it would matter a lot if mortar shells cover more area individually...
it does only cost 24 ammo packets to load the drone, and it fires 15 times. that's less than half the price of ammo for a mortar. the mortar has a 3 load routine. the first full load cotst 30 packets, the second 27 and the third 28. it fires 25 shells in total with the 3 loads (8+8+9). so... mortars are only good when we want to spread the shells across the map. drones ammo is better than half as cheap for bombing focused on a small area.
6/19 - 3:54 RFI http://imgur.com/a/4PZMZ this was my first attempt where i have built, loaded & sent the drone before i built blasters. all previous times with blasters first. the cleanup with the drone seems to help a lot :)
6/19 - 4:07 same layout, just better packet type management. 4 screenshots from the end: http://imgur.com/a/SSKiQ immediately flooded after totems loaded. only 1 sortie of the drone (then deactivated). you'll need some magic skills to get sub 4 :)
hey guys :) just wanted to say hi. got a lot of work, so this isn't a return. but i'm glad to see you still having fun after all that time i didn't play :) btw, i moved to england, after living the last 10 years in germany. still working hard on the moving process. anyway, have fun! :)
many of us think that MT loves when he gets downvoted. that's how he knows how many people he does piss off. wanna get rid of him? ignore. he'll get bored eventually. just a troll.
@jfing12 let me guess, you tried to build many reactors at the same time. first you need to have enough energy to build them. do it one after the other, not simultaneously. watch your energy management: collection-depletion-deficit. when you have 1 or 2 deficit for a few seconds, that's ok, but when deficit builds up and up for a long time then either you're building too much stuff or you're killing too much creeper.
i just replayed all the 20 story missions in the payed version of CW1... and i feel as if i would have taken a drug! holy crap... this was so friggen awesome! i love this game!
@chilese - did you start with a bombing run delivering shells FROM the edge around your next expansion level? that's the right distance so you dry it most efficiently, and you need to build another mortar and go around with them before you build your first blaster to clean up the nearest expansion level.