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Game comments and reviews
Jun. 26, 2019
This reminds me of Runescape but in an idle format. Interesting.
Mar. 21, 2017
Progression is horrible and the game is incredibly unbalanced in a lot of ways... However it's still a nice change from the generic clickers that plague the site. But most of it can be fixed by using an auto-clicker so 3/5 for not being generic.
Sep. 26, 2016
Game just randomly resets, makes it impossible to do anything.
Apr. 08, 2015
I like how the snails decrease in speed when they're at the tree. Great attention to detail! :)
Jun. 17, 2014
Not playing this game again, I can find another idle game. screw this "wipe save" bullshit.
May. 10, 2014
Nevermind, I found out.
I can't seem to 100% the old quarter and I've looked EVERYWHERE for stuff to do in it, is there something I'm missing?
Apr. 12, 2014
Some things I wish were in the game: [1] Buildings would be upgrades more frequently, rather than just adding more buildings whenever possible. [2] AI wouldn't all run to the same resource. Total waste of time. Only one should run to an available resource while the others stay at a recreational area to gain xp. [3] People would collect what they INTENDED to collect. It infuriates me when someone is going to collect some gold, and then a piece of dirt spawns and they take that instead, meanwhile the gold despawns.
Feb. 14, 2014
How do you fire an employee. I somehow accidently spec'd them into the wrong thing (even though I had something else selected)
Feb. 02, 2014
Oops, just realized I responded to wrong person. :p @Phenixred There, I feel better.
@me *No
@AmISure Does your browser automatically clear your browser data when you close it? And are you making sure to click "Save"? If one of those is know, you might wanna fix that.
Nov. 19, 2013
I'm confused a bit on functions... You can call a function before you actually create it? That seems weird...
Nov. 13, 2013
SUGGESTION: Sometimes I can't help but have to delete my cookies and cache and stuff, and I'm sure other people have this problem too. So how about having it so you can access the final test anytime during the game, so people who already know it or lost their data can skip all the lessons they already know.
Nov. 09, 2013
Too buggy
Nov. 02, 2013
@Shaakrahin Yes, the semi-colon is technically optional, however MANY languages DO require you to use semi-colons no matter what, and it's just more easy to read if you do. Semi-colons are also required if you plan to put two statements on a single line, so basically, if you want to look more official, plan on learning another language or plan on putting more than one statement on a single line, then using semi-colons is suggested. You're right about the += thing, it never said it was wrong, it just never accepted it as an answer, probably just an over-look in the making of the game, or just laziness.
Oct. 27, 2013
private var youUpdateGame; if (youUpdateGame == true) { iHappy(); } else { trace("I cry"); } /* Where is the continuation? D: */
Oct. 25, 2013
I like how actionscript is so similar to C++. Makes this a lot easier for me. =3
Aug. 28, 2013
Tricky difficult and up is just boring, it's just guessing where to go. There is NO strategizing at any point after normal mode, and there is really no point to keep playing once you get to it.
Jul. 28, 2013
Buggy as shit...
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