Some cards from solar empire can be improved honestly, to improve the faction strength:
1. Hawk (spaceship) should have assault because 8|8 stats isn't impressive at all for a flying unit with 4 energy cost (following up like assault marine - infantry)
2. Stuby dwarf and prospector (Infantry) - many reasons I can see why mercenary will be used instead. Should also have an ability to reduce 2-3 dmg for the player when enemy flying units strike. I think that will be great.
3. Rocket launcher (infantry) - when attacking an enemy unit, enemy units within the same zone beside it will receive 3 dmg as well.
Hi Imonseph, we appreciate your time writing this comment, we are indeed reviewing all the different factions such as Solar Empire to improve them and make them stronger to make fairer games against Foundation or Hegemon. Please, stay tuned for next update! Thanks
There needs to be a way to rearrange units in front line and back line, and also options to move units from front line to back line if necessary (from atk to defense). That will add more great tactics to the game. I suggest an option to undo moves if necessary and fight to fully commit the move of placing a new unit or moving a unit that's alrdy on the field to another position.
Hi Imonseph, that's actually a very nice suggestions, and I believe it could have indeed potential. We will think about adding it soon into the game, thanks!
Hi Imonseph, we appreciate your time writing this comment, we are indeed reviewing all the different factions such as Solar Empire to improve them and make them stronger to make fairer games against Foundation or Hegemon. Please, stay tuned for next update! Thanks