Here's a question: In the cutscene after the first boss battle with felicity, she knifes Veradux in the face again, tossing the tape in the air. Sonny rushes to catch it, while Veradux pulls the knife out of his face. In the next scene, she is riding an elevator down while carrying a body. Where did this body come from, Who is it, and where the HELL did the elevator come from?
The fact you can't sell your soldiers once placed is what makes the game so good. It makes you think more tactically: "Will this impact the level in the future? Should I put it over there, where it has better range, or here, where it will get most exp?"
Way better than SS2, especially since the player models look SO much better. All of the character choices in SS2 look just plain goofy, as compared to their SS counterparts.
I find The Treasure Hunt is best beaten with fire or cold (Preferably a combo of both). Or, you could use the consecration method from the Little Forest level on Protector III: Get some energy-aligned melee units that can be upgraded to the "Consecration" tree, so that they gain a damage bonus versus elements they are weak to, and upgrade them as much as possible.
At the bottom of the update, it warns you that if construction persists for more than 4 hours, call your local doctor. I think they meant it to sound that way ROFL!
Agreed, you hating noobs need to leave. This game is not the blood and gore and TD you're used to, so you rate it down for being "Boring". Yet this game has a meaning to it like most other games. Except most other games say "KILL KILL KILL!". This game simply says, "Why?"
It glitches when I kill the final boss. He dies, the controls stop working and I subsequently fall off a ledge, at which point the level keeps moving until forever.