Well there's no obvious way to get a better weapon thijser, I upgraded my general stores three times and the weapons are only half as good as my current one. Smithing takes way too long and still makes crap weapons and dungeon crawling yields a shit load of crap.
What? 1000 CA, CD & Bravery and 700 Tactics yet I still couldn't beat 2/3rds of the dungeons? The stress bar is arbitrary when you can't do anything past 70, looting is like kleptomania and the upgrading of buildings leads to random rewards. 1/5 because it doesn't deserve a 4.16 rating.
Let's be honest, it's nothing special. There are no unique ideas, the gameplay system is clunky and unintuitive and the positioning of the "upgrade" button is just ridiculous. 2/5 for effort.
I don't get how this can be given anything below a four star rating, unless you're the most culturally bereft bottom feeding idiot around. It's not as if the whole game is made on memes, there are references to world history, philosophy, politics, art, science and more. You must simply be retarded to not understand that this game delivers what it aims to deliver perfectly. Just because it's not what you want doesn't make it a bad game.
Fantastic. Easily the best game I've played here. I don't see how the parts of the head is a thing to gripe about. It's difficult, but not overly so. You can do them through persistence, and finding the right tactic for the mission. 5/5
Not all that fun. It just seemed to me a matter of tapping out random letters, and then from there hopefully being able to logically guess an answer. Doesn't really help when the category is nothing to do with the word. 3/5
It's definitely not as good as 2. This one is more annoying than hard, just tapping the down button for thirty second long intervals. Plus the fact that you can't actually listen to the music in piece, without having to worry about mistakes. I also would have preferred WASD to ASDF. 3/5