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Game comments and reviews
Mar. 29, 2010
I broke it. I was turning my last plane around, the last one left. Both him and me had one plane, and they were both on fire. His had a gun jam, I went balls out and just charged him. It froze with both planes "Going Down"
Feb. 13, 2010
So, um, where's all the other levels?
Feb. 10, 2010
I'm not sure where to go next with this one... (Trance)df-cdu-cak-c!!-caz-c!!-caz-gcI-Z-Z-Z-Z-Z-Z-Z-Q,dS-cfw-cdS-ckc-ajN-acg-clV-ccj-abx-acj-epq-Z-Z-Z-Z-Z-Z-Z-O,aC-ccy-caC-caC-caa-cfl-caa-Z-Z-Z-Z-Z-Z-Z-Y,kv-cbO-ckv-cbJ-cex-clW-cex-ckM-e!!-Z-Z-Z-Z-Z-Z-Z-O
Jan. 30, 2010
>.< No mute button.
Jan. 28, 2010
Nevermind. Just saw the pgn button. Nice!
I appreciate this. The only thing I'd add is a way of easily copying down the log, that way I can analyze my games more. Other than that, 5/5 man, great game.
Jan. 04, 2010
For the love of god, this is one of those where you DONT put the answer in the comments.
Dec. 27, 2009
But other than that, I absolutely loved playing the game. The development is perfect, and while it ended up being easier just to run through and buy all the skills, it was fun to play through the second time because of the bug to get the badge, and get the skills through challenge.
Dec. 26, 2009
Hmmm. Nevermind. It seems I've hit a destructive glitch. All my stats are level 5, I even have Internet Awareness for god's sake, and yet the computer still says MAXIMUM POTENTIAL TOO LOW. Oh well.
It's annoying because I've gotten all the badges except the game completed one.
I'm having problems with #56 ...
Nov. 14, 2009
I quite appreciate this game's style.
Nov. 06, 2009
There's this trance state you get into where you only see the path for the dummy to follow, and wether or not there's enough space. Even though I hate the people that do this... Congratulations! You just won the Ragdoll Ninja Badge and 30 points. 400 spikes dodged dodged 582.
Oct. 25, 2009
SIGN HERE IF THIS GAME NEEDS BADGES-4herlove, JackFlash7276, fabreeze, DarkCornor, swords45, wormbrain, sixto233, FlavoredPickle, dagabox, emeril95, ronyown, ipooted159, Drakious, DR3ADLOCK, Killerperson, aaaaa111111, infinitymaster. Great game, though. Definitely was the most expected boss fight ever, but it was challenging. It took actual strategy to beat each level. nice work!
Oct. 14, 2009
First!
Aug. 27, 2009
For the most part, the sheer EPICLOOKING-NESS of the attacks is fairly impressive. But the damage isn't to scale.......
Aug. 16, 2009
How much coding does it take to change the pixel drop rate on stage 4? At least? Or change the amount of extra pixels the colored ones give you? Or health? I mean, after the amount of complaints, your game isn't seeming so appealing...... It's great UP TO level 4, but that is the exact point, as I agree with everyone else, that the game stops being fun, and starts being stupid. 2/5.
Aug. 14, 2009
765....... what sucks is that's with losing 10 points, and a couple hints...
Aug. 08, 2009
Well see, I'm not posting crap about the game, I'm posting crap about the author. I mean, it's great that you can program the first electronic game ever created and all.... but it really isn't innovative. Based on the purpose of this site, I'd say you aren't living up to your full potential, and making the easiest game to make, and then asking people to feel sorry for you isn't going to get you far in the gaming community. I'm sorry, but you just suck. oh, and it's not ping pong. that requires a table.
Aug. 05, 2009
Yeah, what would make this game better would be a combination table. That way, we wouldn't have to try and fail so many annoying times before we ended up KNOWING how to get something ALMOST good. 3/5, for music and concept.
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