inhopeewAw's Comments

Game comments and reviews

Effing Worms

Nov. 03, 2019

12

Remember, your worm needs to DIE before you get the badge!

The Enchanted Cave 2

Apr. 14, 2016

12

Hey I wanted you to know I bought your game on Steam. It was fairly priced and I have no regrets. Thanks for uploading it for free on kongs portal though, I know others will appreciate that, and hey, if I hadn't poked at it here first, I would never have bought it!

SHIFT

Apr. 10, 2015

28

Ah. A simpler time. When almost all puzzle games felt a need to reference portal to some degree.

Frontier

Mar. 22, 2015

0

For any achievement hunters trying to run through this game: You only get healed if you don't run away from a fight. So if you run away from your first fight after visiting a town, you won't get the healing, and will continue on injured. You can even begin at negative HP if you run away directly after resuming from a game over. Attack, then retreat.

TDP5 Arena

Dec. 31, 2014

2

You removed several features of TDP4 that I think were ultimately better for the game, including prone position.

The End

Aug. 17, 2014

-2

I'm not really digging this. It's a perfect example of wat the word "pretentious" means when used in a derogatory answer. I don't like when games attempt to be deep, yet clearly fail to deliver on the aspect of deepiness at all.

Zombie Minesweeper

Aug. 16, 2014

-4

When the obstacle for a badge in a puzzle game is pure luck (100% clear does not equate 500 points always) I consider there to be a major flaw in the badge.

Pretentious Game

Aug. 15, 2014

1

What a great use of the medium. Even if the message isn't new, the presentation is.

Icarus Needs

Aug. 15, 2014

1

A perfect example of what I look for in a flash game.

Nether Runner

Jun. 20, 2014

0

Well now... I really didn't enjoy this at all :x 1/5 played for badge

My Friend Pedro

Jun. 19, 2014

0

Very much enjoyed the space flea from nowhere.

Creeper World 3: Abraxis

Jun. 15, 2014

0

I absolutely adore the simulant.

Pixelo

May. 26, 2014

2

For anyone going for the hard badge: I would heavily suggest skipping it if you don't enjoy puzzle games. It takes about 5 hours to collect enough experience, making it a badge only for real achievement junkies, or those of us whom do genuinely enjoy a brainteaser.

Creeper World 3: Abraxis

May. 25, 2014

1

Abraxis Simulant has to be the best AI I've ever dealt with in a game.

Rebuild

May. 23, 2014

0

The hard badge really has a rediculous amount of RNG to it. The game isn't possible to savescrum either, so it's beyond unfair. On my last attempt I lost 8 of my people in the first 2 days, even though there was only a 5% chance of failing any of their missions.That is just not a managable state of progress.

Epic War 2

May. 23, 2014

13

Your revenge waves are WAY too huge in this game.

Creeper World 3: Abraxis

May. 22, 2014

0

Oh boy! I was starting to think Virgil might never put a demo of number 3 out. I already purchased all the games, now time to beat kongs final instalment

GemCraft chapter 0

May. 22, 2014

2

Oh my dear god I need to look at what wave I anger more often. Having 29 giant monsters charge down the lane because you happened to gem-bomb that wave is an unpleasant surprise, to say the least

Shield Defense

May. 09, 2014

-2

For the hard medal, just buy the antimatter shield and hold space. Thing is indestructible. Just wait out the timer when it gets too rediculous.

Coinbox Hero

May. 08, 2014

0

I gave all my workers uzi's, and the game crashed :c