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Innominate's Comments

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Air Transporter

Play Air Transporter

Sep. 11, 2010

Rating: 1

9220 time bonus on level 15 (move the ramp for the car). Secret: Get car stuck so it doesn't roll forward but you can still carry it.

Tile Factory

Play Tile Factory

Sep. 08, 2010

Rating: 2

A timer using a memory bank (currently 13 bit, but easily extendable). Behaviour as simple or as complex as you like can be programmed in (though things which have periods of the form 2^n are easiest). Currently set up to trigger a duplicator and then reset every 31 increments. eNot01t66yAMhVFL6IK45rUD7XzOTHP+tE2+5cTbBgTG8jxfX8 936AlroWYIODoShRHqrasbHIFER2F0bS21GRyBREdhpErzEDoW R6AjURifa8U1xJ9ER2FULDm6n6MPRT6OQKKjMCi+aTxNwLkJhS uF4/NNdBQG97n8YrQn0VEYEjIZc2Hj4Fb4ZJ7rz8bBZd6T+S1s HNxUmwy9sHFwQ2Uyx4WNg+vxTOpc2Di4mNSwsHFwmcek5oWNg6 vRnqSPQe2L2hmo+FXufY0Qod0/q9a9rNCjvLOgvVf2qt4HB7Ii K7LitMiqeQtjdVHOkwJTj0ClZ6C690DR/NNFDR+BsjQ+/tM8OE nrfCnAhnmSJmmSJmmS5rCmTVo2a7Rsv2fOf6EfoYXQQmghtBBa iKmJK49N2SCa0rVLaclQrpmxQ3ncbARGV0ZXRtdhg1bm/rf16N Hp0enRB1tv2JRpS5Zt2Xbk2JWpU5Yu2brZd0euktnUZUu3bT12 9Nqlb1IjNVIjtWszSZIkSZIkyVjdVbM2x8PxciTrZJ2sk3WyPn 3G8hXbdxw/cf1+FP+LrLhW3FNU7FTsVOxU7JftdMctdN68xUIv RyA/1s8wm02wWPs1MLGwcXDzc4ecvullvAZvBR+V11CODQZHIN FRGJhY2Di48uT7/f4PgYIfWQ==

Tile Factory

Play Tile Factory

Sep. 08, 2010

Rating: -1

Oh and I forgot to mention, the black squares are not part of the sum; they're there for synchronisation, so you can tell where the strings start.

Tile Factory

Play Tile Factory

Sep. 08, 2010

Rating: 1

A simple carry adder (binary), add infinite strings if you can generate them. Currently set up for 8-bit input strings however. eNo90gly5CAMBVAhjDACCQwx7b7QXGHuf5LM71RqrHrsS4EJRO 83/RVSEXKx0NgYIhyQQCDD2biFnxGhRTggwWdWhvOjUssgkOD4 FYEhVIr0SAoPB6oSyEQq9q4uRRVcpDVptXHUAp2tYEfF3gXzi4 XDMqeeOXpm3SXp7sd7T35v4bZzaPsifbX8fpzbY0S3CGPZspvw rpJfzvmlHKtxMGMel9BYEuYUHlPogmYcb+whU+KxmE6MOacEWc LnF8oL14U2x1jHXB8SEhTUUxeOQyh2iX4y/aEnPPSQQaV6VnXt 9BTUS1W1rG7Zs4vLLaq37Lbrrg1pVXBVxcWgr4xL+4+F8hrXnG NNfANxTczMtzyG/DJrCCxiFfU737m2Y+EI63/6hVg4yPLhHxOu MX2OC/lCG3rLPNFSpqN0rNT9ShidBqKnbnasOBDdJ2Q//WyGFC 1m+ME4L55BxROoeAKWjSzBAWyUv7+//wFQQR0H

Quadrilateral Thinking

Play Quadrilateral Thinking

Sep. 07, 2010

Rating: -2

Took me a while, but I finally figured out an algorithm to beat timed in under 10 minutes. Could probably do better with practice, but 8:56.95 is my record.

Quick Switch

Play Quick Switch

Sep. 03, 2010

Rating: 0

Yeah, too easy TBH.

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 03, 2010

Rating: 0

The only unfinishable level I've had after collecting all masks and artifacts (and getting a high score of 3689 gp) is one with no heroes at all before running into a row of adjacent or diagonally adjacent blocks that spanned the level width. Most others were either my own fault or a result of my equipment decisions (i.e. the available heroes didn't have "movement" skills). I would like to see the default 'hero' have an ability or equipment, just to make getting the first hero easier, but I understand the design decision involved in not having one. 5/5

Harmony Keeper

Play Harmony Keeper

Sep. 01, 2010

Rating: 3

ion5: The stars respawn.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 0

Disregard my last comment. Turns out he was just not firing missiles inwards for some reason.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 0

To beat the final boss easily, just move on top of him. None of the attacks will hit you. To beat him fast you may need to grab the stars however.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 916

Why does going to the summoning menu restart the eating timer?

Reincarnation: Let The Evil Times Roll

Play Reincarnation:  Let The Evil Times Roll

Aug. 28, 2010

Rating: 4

Minor bug: if you leave the bar after getting the yokel drunk and without using the marker, when you return he leaves. If you then use the marker, the demon scrawls his message on the table, at which point the sign reappears.

Dream Tower

Play Dream Tower

Aug. 28, 2010

Rating: 2

Am I crazy in thinking that this is nothing like Super Mario Galaxy? And that 3D is a very generous word for a game where the characters are just sprites?

5xMan

Play 5xMan

Aug. 26, 2010

Rating: 0

It was pretty easy. The ability to retry a given character's attempt kind of ruins any challenge. 3/5

Crash Test Launcher

Play Crash Test Launcher

Aug. 24, 2010

Rating: 895

Yeah, you should probably let users disable the various upgrades as well if you're going to have an achievement for which no upgrades is practically mandatory.

A Bonte Escape

Play A Bonte Escape

Aug. 23, 2010

Rating: 2

So you feed a bird a mixture of pure water, pure orange juice, and diluted orange juice (in that exact order no less) and it tweets the combination of the last safe? Yeah, you could have at least tried to have the puzzles make sense.

Looming

Play Looming

Aug. 21, 2010

Rating: 0

I found all the artifacts without doing methodical searching or getting any hints. Found a few of the "turn-in" sites as well, but damned if I can find them again.

This is the Only Level TOO

Play This is the Only Level TOO

Aug. 21, 2010

Rating: 1

First try on FML mode, 20:38.23 and 336 deaths. FML indeed.

Heir

Play Heir

Aug. 21, 2010

Rating: 1

Best time of 157 for level 3. Here's a hint: you don't need to climb all the vines near the start; get to the second vertical "strip", drop off the bottom and hold left to land unscathed at the next checkpoint. May take you several tries to learn where to drop.

Heir

Play Heir

Aug. 21, 2010

Rating: 1

4/5. The last point if you let us skip the annoying chapter intros.

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