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InsatiablyCivil's Comments

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New Space Age

Play New Space Age

Nov. 01, 2008

Rating: 0

looked up what HUD means (my ignorance is embarrassing) and your right, I will in fact, 1. go to sleep. 2. get right on making it nicer

Rocket Science

Play Rocket Science

Nov. 01, 2008

Rating: 0

wow..such a good idea... almost impossible though lol 4/5 (ps. try mine out please??)

New Space Age

Play New Space Age

Nov. 01, 2008

Rating: 0

and wtf is the game description so hard to bloody see =\ it was meant to so first time ever using flash ^.^

New Space Age

Play New Space Age

Nov. 01, 2008

Rating: 0

what is HUD?

Space Storm

Play Space Storm

Nov. 01, 2008

Rating: 0

it's got it's faults but I loved it =) 4/5

Dream

Play Dream

Nov. 01, 2008

Rating: 0

on the graphics side 5/5 but game play.. 2/5 i cant see what to do

Defense of Mochiads

Play Defense of Mochiads

Nov. 01, 2008

Rating: 0

im sorry but the fact you didnt make the graphics still counts as a negative for me, its just like getting permission to use some elses actionscript (graphics is half the game) so a 2/5 for me :(

Luke O. Cyte

Play Luke O. Cyte

Nov. 01, 2008

Rating: -1

oo..sorry about the double post glitch thing :s (triple post now lol)

Luke O. Cyte

Play Luke O. Cyte

Nov. 01, 2008

Rating: -1

to be honest i couldnt be bothered playing through all of it, but, (you might being doing this already but i just didnt get far enough) you can use the scale technique for your enemy ships so that they reduce by the damage the ship takes and then increase their health as time goes by, so they take 3+ hits to kill or something. also its kinda hard to hit them as you need to be head on to them and then will just shoot you, but i cant think of a solution (for my game (not yet published) i offset-ed where you shoot from to allow you to "dodge" a little better 2/5 for now, but close to 3/5

Luke O. Cyte

Play Luke O. Cyte

Nov. 01, 2008

Rating: 0

to be honest i couldnt be bothered playing through all of it, but, (you might being doing this already but i just didnt get far enough) you can use the scale technique for your ships and then increase their health as time goes by, so they take 3+ hits to kill or something. also its kinda hard to hit them as you need to be head on to them and then will just shoot you, but i cant think of a solution (for my game (not yet published) i offset-ed where you shoot from to allow you to "doge" a little better 2/5 for now, but close to 3/5

Little-Darki(FULL version)

Play Little-Darki(FULL version)

Nov. 01, 2008

Rating: 0

i get what your trying to do and its cool, but honestly it takes waaay to long to level up, but maybe that's the point...who am i to judge... but still 3/5 for idea

Space Shooter

Play Space Shooter

Nov. 01, 2008

Rating: 0

it looks quite professional, my only qualm is that im using the same background on my one >=\ (:p)

Another Lame Plane Shooter

Play Another Lame Plane Shooter

Nov. 01, 2008

Rating: 0

yay, top score =) =) =) how ever change the rate at which missiles come, i just got into the rythm and shot just before missiles are about to come, if it *was* to hit me, it would be shot, of it, i still lose nothing

Another Lame Plane Shooter

Play Another Lame Plane Shooter

Nov. 01, 2008

Rating: 0

you've slowed the missiles down from when i first tried it? if its not just me, it is a lot more playable now, 3/5 (penalised not for the animation but the graphics(difference being, in my eyes animation is what you do with your graphic clips))

Zombie War

Play Zombie War

Oct. 31, 2008

Rating: 0

really good attempt, however, why have such a large screen, if you can only move about one inch? 3/5

Shoot+ Vector Storm

Play Shoot+ Vector Storm

Oct. 31, 2008

Rating: 0

its great, definitely the best so far (and so much better than mine i feel embarresed to upload mine now lol) also, i already have some things that are very similar to yours on my game, like changing wepons :S

Shootorial #6

Play Shootorial #6

Oct. 30, 2008

Rating: 0

i cant get my ship to explode :S it just makes an infinite number of movieclips trailing wherever he goes

Monsters' Den

Play Monsters' Den

Oct. 29, 2008

Rating: 0

i did all this stuff on another website, i tried playing this again just now...it has almost no replay value

Dungeon Defender

Play Dungeon Defender

Oct. 29, 2008

Rating: 0

finally beat it =) hint elementals are more useful than demons against the last 2 heroes

Dungeon Defender

Play Dungeon Defender

Oct. 28, 2008

Rating: 0

the last hero guys are hard :P it went through about 30 demons and 20 elementals and my avatar with about 60% health still left

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