its ok i guess, but there is no point in putting timed stars in because once you know the solution of the puzzle you can just replay it for 3 stars. its more of a lazy design flaw than a error, cuz you could have made stars pickups and give the octopus more moves so it would be possible to get them all
well i finally got the first medium badge im not even gonna try getting the 2nd badge when theres only a 0.03125% chance ill win all 5 matches. whoever thinks this game is not luck based is a dumb idiot really
a generic game the only original thing is that you use the ESC button for everything which is pointless cause i came here for gameplay innovation not a unorthodox control scheme
the game is ok but blowing smoke rings is fking annoying you either need to make that bar stay on permanently so you have a estimate of the timing AND DONT HAVE TO MEMORISE IT OFF BY HEART!!! or make it easier to blow them like make them double click or press another key like E or Q to blow one
yeah you still have to wait for days in the prequel i dont see why this game is worse than the prequel when the energy esqe system got removed.. seriously i think you guys are beating up this game from peer pressure and the fact its easier to understand
i actually like this more than the prequel, purely because of the fact there isnt a dumb lunar cycle thing where you have to wait a few hours to get "next day" items
xD i reached level 51!!! the exp bar said Max but i still leveled up to 51 cause i earned all the achivements in one sitting plus the 21000 exp from completing the last stage on hard
Energy bars are pretty lame if you ask us.