Please read and think about our previous response to you. We don't do these things lightly. And we certainly don't do them because we want to punish or upset our fans. There has to be a middle ground though. When 99.9% of players aren't paying - and simply farming *everything* in the game, what are we expected to do? What you see today isn't a "leap" closer to those other games... it's a gradual attempt to improve the games performance so we can at least cover the cost of operating and supporting it. Is that so bad? Do you expect the game to survive if we can't even feed ourselves? Think about it.
You know what's sad? We cannot survive as developers on 5/5 ratings alone. We initially made the game as free of things like "cool downs" as possible - and ran it like that while making as many improvements as possible - for months. Truth is, the game doesn't even clear enough money per month to pay for the servers on which it runs. Is that fair to us? Meanwhile, the games you complain about having cool downs... they are making millions per month. So, what would you do if you were running a game and watching it die because players gave it 5/5 and farmed *everything*?
but please make it so you keep like half of the stuff you earned from a lost level cause you can get stuck on a level if you bought the wrong stuff etc.
Please read and think about our previous response to you. We don't do these things lightly. And we certainly don't do them because we want to punish or upset our fans. There has to be a middle ground though. When 99.9% of players aren't paying - and simply farming *everything* in the game, what are we expected to do? What you see today isn't a "leap" closer to those other games... it's a gradual attempt to improve the games performance so we can at least cover the cost of operating and supporting it. Is that so bad? Do you expect the game to survive if we can't even feed ourselves? Think about it.