Make a sequel, Secondary (got it?) With arrow control, more character colours, more levels and with improved wall jumping and timer. Vote + if you agree.
Hey, if he from the future goes here and enforces him to chase that giant crabby thingy the future will be changed, and he couldn't go here. It's a paradox
Here a bunch of tips: The tower is splitted on patchs, on harder path there are more valuable gems but some gems and patchs are just a trap for greedy people. Banking your gems moves you 2 floors up but you lose your item. Don't go to bottom, better do 10 run to 25 floor than 1 lucky run to 100 floor. When you have some trophies, better exit the tover, because if you fail, you will lose them.
We want a sequel, with more detailed (but still pixel) graphic, more interaction, more breathe types, and more story things, and more about dragons! Who thinks same as me, give +