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ironkings' Comments

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Frantic 3

Play Frantic 3

Feb. 06, 2013

Rating: -12

ah hahahah it didn't save my progress = fail

The Grinns Tale

Play The Grinns Tale

Oct. 28, 2012

Rating: 13

A rally all / rally half option would be great

Galaxy Life

Play Galaxy Life

Oct. 09, 2012

Rating: -2

Would be nice to be able to move your buildings... rather than get stuck with the bad layout they start you with. Also agree that using more workers on a building would be good.

The Grinns Tale

Play The Grinns Tale

Sep. 28, 2012

Rating: 15

it would be great if the Librarian gave stats on the creatures - ie. their armor against different damage - and their attacks etc.

The Grinns Tale

Play The Grinns Tale

Sep. 28, 2012

Rating: 8

Awesome game - really addictive - I should be working, not playing Grinns... that being said I agree with being able to sell stuff - or at least break them down into resources that make sense - ie. brooms could be turned into wood, nuts & screws & springs could be turned into metal. I agree on the farming too - should get 2 or 3 items - or just reduce the time - or get as many items as you assign villager actions or something to balance it / make it worth while. The one thing I have not seen yet - and maybe its just because I am so low level - is firearms for my hero's... it would be cool for some classes to have ranged and close combat - like the adventurer could have sword and gun - or maybe archers could become riflemen. A way to feed your hero's before going into battle would be good - maybe an "Inn" or "restaurant" that you could leave your hero in for an hour or 2 hours even so that they come out well fed.

Developer response from nexontgt

Thanks for the compliments and suggestions!

Kingdom Rush

Play Kingdom Rush

Sep. 14, 2012

Rating: -11

Only achievement I'm struggling with is "Are you not entertained" Have a single barbarian kill 10 enemies...

Kingdom Rush

Play Kingdom Rush

Sep. 11, 2012

Rating: 4

ah Hero's start from level 1 for every mission :(

Shop Empire 2

Play Shop Empire 2

Aug. 23, 2012

Rating: -1

Whats the highest number of visitors you've had? I've not been able to get more that 212 at any one time...

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 04, 2012

Rating: 0

@ Radec - The Galaxy Turret does 62 damage every 0.7s compared to a completely un-upgraded Korazon's 56 - upto 412 every 2.8s

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 01, 2012

Rating: 4

I would like to be able to set ranges or flight paths for the Fighters and Drones so that they concentrate on certain area's

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 31, 2012

Rating: 0

Awesome game - but how can you get a single unit to have more than 2 million damage?

Decision

Play Decision

Apr. 06, 2012

Rating: 2

Great game. I hope the sequel includes smaller territories and chance to find other survivors who can be equipped and join you on missions. Perhaps even usable vehicles - whenever I see those bulldozers I want to string stakes on the front plate and doze my way through hordes of zombi's.

Age Of Wind

Play Age Of Wind

Feb. 11, 2011

Rating: 2

Confirmed - whatever you buy does indeed devalue. Cocoa or Coffee beans were 260 per unit. I bought when I found them at 140 per unit. They dropped to 110 per unit. I was able to unload them at 130 per unit. Only lost 800 gold. Then bought sugar at 100 per unit which was selling at 140 per unit at the previous port. Now sugar is 80 per unit... that needs fixing. It's pretty annoying.

Age Of Wind

Play Age Of Wind

Feb. 11, 2011

Rating: 5

I think I figured out the trading... whatever you buy devalues!

Age Of Wind

Play Age Of Wind

Feb. 10, 2011

Rating: 5

Nice game. Couple of suggestions: 1. Crew - add the ability to hire crew who can increase your stats - eg. Bosun - repairs ship after battle - Gunner - more accuracy - Powdermonkey crews - fire faster - Quartermaster - better trading 2. Add some sort of market informant - there seems to be no way to predict the markets 3. Allow for a flotilla (control a fleet of ships) 4. Take a look at Sid Meiers Pirates Gold - very old but similar in some aspects.

Corporation Inc.

Play Corporation Inc.

Feb. 03, 2011

Rating: 2

Missing a research office, research lab and R&D Vault

Toxers

Play Toxers

Dec. 09, 2010

Rating: 2

What would be nice - other than fixing the stats - is if you could arm the survivors and have them join you - that might even things out a bit.

Toxers

Play Toxers

Dec. 07, 2010

Rating: 5

Need to be able to sell items / equipment...

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