Those explosive fuel tanks are far too explosive. It ruins the enjoyment of the game when one of those goes off and kills you at the end of a level, just reduce the radius or the damage a little..
I hate that the mouse drifting off of a survivor cancels your action. Why the hell does it need to take time anyway? If it does, then don't make it so punishing to have to keep the mouse on the person when the camera moves around so much.
Maybe rather than removing balloon's slowdown, why not have them slow down by less? So always by about 15, rather than always reduce to 15. Also, a radar to predict the positions of balloons would actually make the rocket worth using. Otherwise, very rapidly, the only use of the rocket is to prolong a run (indefinitely if you have enough fuel recharge), but you gain money more efficiently by simply allowing yourself to stop and doing the faster launch again..
To farm gold, take an AOE build at high level and return to somewhere like Stranglethorn Vale and grind 3 at a time. I'm killing 74 / min and making twice as much money as I was in Ice Crown (as a monk). You should not have to rest
I resent the fact that when I kill enemies with the thunder ability, the gold given does not match the gold I should receive for using the knife, and no warning of this is given..
This is absolutely ridiculous. So when you damage enemy castle, spawn an angel that can damage your castle from the other side of the map? For a huge amount of damage? Which attacks so rapidly my ranged units don't even get a shot - _ -
Also, even at 100 happiness the population increase is so slow, I've had at least 50% vacant housing for a long time now.. Maybe festivals should increase population growth?
I'm not sure population really counts for anything here. I mean, it helps with a little income, sure, but the income you get from selling the produce of mines and sawmills is much greater, as long as you only build windmills..