ok how the f*** do you kill someone with a landmine? if you put it next to an enemy, it detonates, the enemy flies to the next planet and dies because of the landmine damage...that doesnt count so...how???
So accuracy and strength are useless, since I cant see accuracy giving me any damage, and overweight doesnt have any effect at all. so just put everything into vitality for lots of life, and some points here and there into dex for mana. for skills, get some points into greedy early on to get more gold to buy new weapons fast, they will always determine your damage output the most. lvl up the heal skill accordingly to the strength of your enemies. since you will be having lots of life and mana, your heal skill will be your best friend. LATER, when your damage from weapons goes high, you can invest in megafury, which will then really give a good additional damage boost. dont invest in storm, it does direct damage which isnt good compared to the % damage bonus you will get from megafury later on.
Btw i havn't tested this out yet, but that's what I learned from my first playing experience.
I'm going to test it now, but still feel free to + so others can use this advice.
How about making a game where you have to grind hours for a new weapon and then just put
"Prepare for a new game that will make you play for hours and hours" in the description so it looks cool :D
Well at some point, you can just infinitely use your kicks, because in the time the guy needs to get down, you just punch so many ninjas it almost fully refills your power bar. 983kk madpoints btw xD
500+m?? I cant even get to 150+m when going up vertically and completely using up my fuel, and hav e all upgrades.
how are you going 500+m high? and you cant be talking about 50+m because there are still jet streams
The tournament system could use a bit more complexity than just increase the enemy health by 100 everytime and their attack, which doesnt even matter because pretty early every enemy becomes a guaranteed 1hit ko. im now at stage 105 of the tournament and blast does 17,7xx dmg per use, meaning I could go 1-hit until stage 177. and even after that, 1-hits would just become 1-hits and i could go on for god knows how long because after 3 fights, full mp and health replenish. xD
Well actually at stage 177 enemies might become so powerful that I wont survive 3 attacks...