TP, you can speed up dialogue by pressing space. And Red, when you have the paper you use the pen, then take it to the door, then when you have the vinegar you take it to that bottle and youre out of the room.
It's so dark it's hard to see stuff with Kong's white background. I hope Kong will add an option where you can darken the background; it'd be useful for more games than just this one.
Tip: the Barret will point upwards after firing, so switch to your other weapon and back to have it pointing back towards the zombies. It worked well for me against the soldiers; I'd use the Barret, switch and fire my other gun, and switch back and fire again.
I like the Alex Kidd elements the game has. I wasn't able to beat the game, unfortunately, because when I had to restart after being killed by the snake-demon, I accidentally saved instead of loading. An 'are you sure' added to that would have been helpful. 5/5
30 seconds of survival is 1 actual minute, I think. So objective 12 takes 20 minutes to beat. I like the game, but with no save function, what we're you thinking, dude?
Great game, but difficult. Getting to the mailbox is hard; if you click it right from the start, Blockhead will just walk towards it until he hits the wall, and the camera that goes back to Blockhead as soon as your mouse stops hovering over the arrow didn't help much.
When you buy a house located at the top of the screen, you can't see the numbers. I liked it, but like the other guy said, it's the sort of game you only play once.