small bug (?). clicking menu names will open up their respective menu, and clicking again will close it. however, the equip section doesn't follow this behavior. probably just a mild annoyance, but consistency is nice.
A very simplistic game with a well balanced difficulty level that keeps you on edge. Minor problems with depth-analysis, but an overall 4.5/5 for its otherwise well-rounded gameplay.
Please please PLEASE... can the turrets be more LOGICALLY placed? Like, actually closer to the track instead of on the mountain and enjoying the scenery?
First, I'd like to say I LOVE the new Bloonsy twist. But, with pros comes cons. So, I'd like to suggest a few things. First, a village edit mode, where you pay a fixed amount of money (depending on a number-of-buildings range) to clear the place and reorganize. Next, maybe a building that allows you to change land types. This way, I can fill in river/lake tiles and make land tiles, or vice versa. After that, a Quest tab would make it easier to see what active quests I have instead of a long list (and add a scroll bar to it instead of arrows). Lastly (a small thing), instead of having to hold the scroll bar to move it, to be able to click somewhere on the scroll-line and have it move there instantly, like how it works in a browser. Thats all for now, thanks again for such a great new Bloons installment :D (Maybe a new traditional Bloons would be nice too, yes :3?)
Noted