In the advise about orange zone you must have the one type of ithem in the one thing and the second with healing 700 hp at the worst case . may be 2 zet cops ,2civils 79 hp or scorched 80 hp , fast with 50 hp and ordinary with 29 and 35 hp
orange zone danger : 1or 2 ordinary 29 hp deals 6 hp with 13 def ,
1/ 35hp dmg 13? The fast 50 hp , 2 civilian zets 79 hp or provably scorched 80 hp it may be cops 100hp dealing 15 dmg . Recoomend to heal with onnly 2 Same ithems somehow 700 hp and you are fine with dmg 35 . if you have weaker take this at mind .
I have to say it MORE PRECISED . The 2 ithems ARE THE ONLY which could be used withought skipping turn . In situation where you can endure everrything for 2 turns If you ran out of The chosen thing YOU are forced to work either with ithem number 2 or backpack which skips turn
Orange ENEMY WARNINGS : Some enemy has CHANCE FOR THE WEAK CIVILIAN , SOME ARE THE ROTTING FASTER WITH 50 HP , Some infected Civils variate in hp 70 or 80 . Infected Cops HP 100 . FOOD TO GET THE BEST HEALING FAST IT IS PREFEED ONE TYPE FOOD BECAUSE SKIP TURN IS DIFFERENCE BETWEEN LIFE AND DEATH . ENTER AT YOUR PERIL with armour 13 . Damage of the zombie cop 15 with that armour to about 20 dmg
I joined the people are happy the end . Giving key of the girl she steals . The monkey causes racket
Seeing the vampire cristal causes misery
The dragon was a pain in the ass
the plants if are inteligent expanding is hard .
the spooky nickname is ok
the treasure chest is the lesser evil than the devil
the swamp is plant and water so Iguesss divided is the best solution , further expanding in near empty coins is hard