What keeps me interested in this game is the world domination factor...If maybe something more complex could be made like enemy AI taking territories back, or even different army type effective VS specific situations, and all this without taking out the idle factor...would be nice but maybe difficult to balance it out and keep it interesting
I really enjoy this game. at this point I have conquered the world multiple times. can we get more purpose now? perhaps new buildings or even countries?
The current world conquest multiplier gain for the altar has greatly caused an imbalance with my game allowing people to conquer the world 2+ times per day. Unfortunately with that imbalance in place I can't realistically add new buildings or allow building in conquered countries as gains are already too high. I'm going to make a forum post regarding this for a discussion so check the forums in a few minutes. ~Taiga
Can we get a warning when we sell gold items or at least can we securely lock some items? I would have to sell my equipment instead of equipping it. thank you
too many new raids too few sizes...allow us to summon 2 of each size...I just got two new essenses and they turned out to be both epic...great I cant even summon them...
If you hover over the buttons they will turn a dark red. If you are using our 'sword' mouse cursor the effect was to simulate a little sadism over the conquest. Hover the sword over the buttons, it turns dark red. ~Taiga
How about an update in which you save legions as you would and have the option to use the best legion per situation without having to switch as an example If I have a general legion equipped but I attack caracalla calculate my undead legion stats, and when I hit bella calculate my anti-dragon and so on
New ER...35b and around 20 crafting materials of each type but got 96 troops...and Purple daily Box gave 6 SP... please Devs make a New Raid called "5PG Devs" and give it type "Troll"
How about a small chance to drop small energy potions while questing and small stamina potions while looting raids? I mean low chance...similar to drop rate of Lockboxes. Thank you!
The current world conquest multiplier gain for the altar has greatly caused an imbalance with my game allowing people to conquer the world 2+ times per day. Unfortunately with that imbalance in place I can't realistically add new buildings or allow building in conquered countries as gains are already too high. I'm going to make a forum post regarding this for a discussion so check the forums in a few minutes. ~Taiga