The controls are TERRIBLE. Don't even feel like playing past the 5th stage because it's just too easy to jump off somewhere and have to redo a minute of jumping the orange block.
Fail.
How to win every match:
After you start getting riflemen, get nothing but them. When you get next to the enemy city, the units won't stand a chance. If you have 7 riflemen, they can't be hit by the town's defenses, and the enemies won't be able to do crap damage before they get to your ranged units. A neat idea, but this game is WAY too easy to break. Also, the interface just looks bad for some reason. The upgrade menu needs some work, no visible to see if you upgraded something already unless you look at the word upgraded in one small spot. maybe make then a different color when you've unlocked them.
This is a wonderful game, but some things are needed:
I like the museum the Vertical Drop Heroes game had for hats. I also think we should have a list of all summons we've made with combinations. This way we won't feel like we haven't done them all or something. This game does what Epic War has failed to do in 4 games, short-quick combat that is enjoyable. Army customization is great. Though losing levels when you want to re-class is a bad choice, IMO. Let us at least have a bench to set characters on or something, so we don't lose all that progress.
Really loving this developer! :)
I agree, Chaos is definitely the best weapon. It practically murders everything in the final stage in one to two shots.
Just beat it. Such a damn satisfying game.