Thank you kongregate, an example of badges done right. Fairly standard badges, but that you'd achieve them through normal play, brings attention to a pleasing and creative game, and doesn't bug out. 4 *'s for the game, thumbs up for kong.
You need 79 more for this badge!
No, I don't. I got perfect on all three buildings on three difficulties. Why isn't it updating? It only did after the very first building I finished.
Maybe it's a regional thing, but I'm used to the statement "Press spacebar to skip" meaning that pressing spacebar, will skip. Playing for badges, voting 1 sar.
Did not like. Counter-intuitive puzzles, pixel hunting, resource hog, external link walkthough, cut-scene at end un-mutes. How this managed to stress a machine that plays Crisis at full I don't know.
Every time I get into a battle, the background cycles through all the pictures, my character goes to sleep, and I can't do any action. Weird bug, ideas anyone?
Started playing after badges were added, Badge 1 went through correctly, badge 2 didn't toggle until after reloading the page. Everyone having trouble try this, credit to Yellandy, first comment I read that mentioned this.
For those who couldn't find the mute button, get into a castle crush scene, where you have teh catapult etc. and press menu, then click sound. Tada, it's muted. Although I agree being able to mute on the title screen would be nice. Thanks for the great game, when my kreds come in, I will purchase the EXTRA's.
I'm not sayingive up, but I don't think this was very good at all. To the point where I've gone over two years without commenting, and I actually felt the need to warn people off this. If you're going to have momentum in a game, make the maps suitable for that.