Thank you! We want to put the game on mobile, but the road ahead is steep. We hope the community sticks with us till then! We'll also think about steam :)
the brain power gain rate should also be improved, cause after every now and then when u come back, and collect trillions of gold, u only get 1-4 brain power, while u also get the same amount collecting billions of gold. also when speeding up the game, same amount of brain power. if rate is always the same then why the need to even reset the game. please consider this
Hey jagkisamardjet, thanks for raising this. To clarify, brain gathering is not linear. It's square root and polynomial, and it slows down after a while. To compensate for this, we are giving a boost to brain gathering after each reset. It gathers the brain faster until it reaches the amount of brain already collected. Hope this helps and looking fwd to see you again in the game :).
Later Edit (21 Aug): The current brain power formula gives an advantage for brain gathering to a more active playstyle (collecting your gold production more often) vs. collecting your gold once in a while. We are currently working on changing the formula and balance that (bring to the same level bp gathering also while idle/offline). Trying to make it by the end of this week. Will be announced in the News section when updated.
Later Edit (25 Aug): we just updated the game including the brain power formula changes we were talking about above. Hope this helps:)!
1. the damage lvl is very bad, hero dying too fast and even at damage lvl 30, only dealing 1 dp, please work on rebalancing the damage and the hero stat
u need to fix the saveing bugs , everyday my saves are gone , which leeds me to start tha game over and over again , this is a good game but please , fix the save bug
The saves go away if your browser cache is cleared. Be sure to export. I am working on cloud saves, but it will be a while before this rolls out as a feature.
Thank you! We want to put the game on mobile, but the road ahead is steep. We hope the community sticks with us till then! We'll also think about steam :)