Only other thing I can say about this game is there just needs to be some reason for things to exist or like some sense of progress that isn't just unlocking the skills of t3 classes or something. I feel like once I reach that point the "new maps" are just going to feel the same as everything else.
i dont understand why every skill besides basic attacks require good deals of mana, yet the only reasonable mana consistency you can get is like, + 2-4 per turn on accessories? long dungeons are just garbo because of this as the strat revolves around double slash and very occasional buffing because mana is so scarce.
ULTIMATE CHALLENGE:try to stay with your snow line at the bottom and make ramps to hit everything else and yes you can still do tunnels:ULTIMATE CHALLENGE if you finsih this you win keep it alive and see if we can do it and we will rule the world:Participators who have made a comment:jaktbone
p.s. get a score over 10,000,000:D
ULTIMATE CHALLENGE:try to stay with your snow line at the bottom and make ramps to hit everything else and yes you can still do tunnels:ULTIMATE CHALLENGE
if you finsih this you win keep it alive and see if we can do it and we will rule the world:Participators who have made a comment:jaktbone
Hey denial you should take those "copies" people made of your game and think of it as a compliment. you have such a good game that everyone loves so people get jealous and steal your idea. Its wrong but try to think of the cup as halfway full instead of halfway empty.