You know... I was sitting around the other day thinking that what the world really needed was another "freemium" game premised on building a city, attacking someone, and waiting for stuff to finish upgrading. And now we have it!
Second day giving this a fair chance and its getting worse. Even if you removed all paywalls the gameplay basically consists clicking a set of cities. Whether its some inane "quest" (I love being a NAZI stooge by the way) or endless milkruns to save up enough to pay twice as much for the next workshop or market its the same thing over and over and BORING! The art's good, but sadly this is yet another game that thinks 'backstory' constitutes gameplay.
@Seefu_Sefirosu: I guess he's just proud he that can cheat at a pointless flash game. I would be to if... umm.. maybe... umm... Actually there's no state of affairs or condition of life I can think of that would that something to be proud of.
So for the Badge of the Day, Choose Defence/Welcome to HELL and just watch zombies get blown up. Not sure why this deserves BOTD but I'll take the points.
Idea for "Hard" badge"
1. Cover the hint panel ("Click here for hints"); clicking it though fails for the badge.
2. Enter each room only 2 times.
3. Once placed, an item can not be removed
4. No platypus hints
5. Perfect on the "Cat puzzle", Snail song, Parrot puzzle (two click max on each)
Basically do the game perfectly from memory.
Whoa, why do people vote this down? Anyway, we didn't know for sure we would get badges, and when we got them, I think the obvious thing was taken. We'll think of better badges in the future - thanks for your cool ideas!
Whoa, why do people vote this down? Anyway, we didn't know for sure we would get badges, and when we got them, I think the obvious thing was taken. We'll think of better badges in the future - thanks for your cool ideas!