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Game comments and reviews
Jun. 14, 2017
Giving a shotgun to one of my first soldiers and putting him near the top is one of the best decisions I have ever made.
May. 27, 2017
This game could benefit greatly from a Party Finder system. It could fall under the Social window, and allow players to specify needs like party composition, which dungeons they're doing, etc.
Apr. 21, 2017
One of the things that I really appreciate about the devs is that they always ask for and listen to feedback from the community. The servers, or Realms as they call it, are made according to player survey specifications. Really, really nice to see such attentiveness.
Jun. 11, 2015
"Oh look a fellow inmate! Maybe they'd tell me a good recipe, let's set up a comm li--" *accidentally fire* "OH GOD WHAT HAVE I DONE"
Dec. 08, 2014
Does anyone else just get a black screen?
Apr. 26, 2014
Charging with ladder men is genius when the enemy is focused on repelling a one-lane spam. That way the next spearmen charge you do wins you the siege unless they charge with swordsmen or something.
Dec. 28, 2013
Unprecedentedly touchpad-friendly. Hopefully if this will be followed by another game in the series, there would be more of a plot to follow. The quest arcs were very interesting. 5/5
Jun. 03, 2013
If a faction wins I want homemade muffins made by the devteam to be the prize.
May. 28, 2013
@BennyS14 Sorry to say but what good would that do? One of the main attractions of this multiplayer game is the fact that there is a tangible "win" condition. The game becomes a lot less interesting when it becomes nothing more than a pointless back-and-forth grindfest with no discernible end in sight. I say let the round run its course, then add a means to ensure equal numbers of players for both factions.
May. 16, 2013
It would be nice if there were faction-wide bonuses for holding certain regions or a certain number of regions.
May. 15, 2013
I'm curious as to what will happen if a capital were to be conquered...
Feb. 23, 2013
Do staves and scepters increase magical damage?
Oct. 01, 2011
Do take note of the fact that if you play the female, your spouse will have visibly pissed himself through his clothing.
Sep. 29, 2011
Or for hordes you could, you now, use a frickin' melee weapon to mow them down without having to worry about reload times and missing constantly.
Sep. 27, 2011
I actually like being randomly ambushed by a horde of zombies from above with the only warning being a loud crash and scary music. However, I DON'T like lagging beyond control and ultimately dying solely due to the controls freezing once a certain amount of zombies are on screen.
Jul. 15, 2011
An alien bioship cannot be obtained. It makes sense because it's essentially a giant, organic being, and the races here most likely don't have any means of controlling it.
May. 12, 2011
I had both my BAR-carrying soldiers down to less than 10hp, my 81 rifle bunker gunner is stuck in CQC, and my engineer and frenchie-with-shotgun-and-22-rifle-that-was-killing-germans-everywhere-he-turns are suddenly pinned down, then I get a V1 blitz and a wave with 2 PAK-38s. That's cold. That's really, really cold.
Apr. 08, 2011
Wow I thought the nuke was a lie because it didn't explode, I had nukes everywhere, then I shot one.
Apr. 07, 2011
Has anyone noticed this is a game is a pun? "I feel like catching crabs today" "I know a hooker..."
Mar. 28, 2011
Good idea, bad execution. Poor art style, clipping issues, bug everywhere, this game is not really ready to be considered a complete game, more like a buggy beta.
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