so being stuck on tier 3 phase 5 for about a week now and still not making a dent in the enemy HP bar i'm starting to wonder, do i have to pay for diamonds at this point for a second helper slot for the "helper helper" or am i missing some sort of fundamental upgrade somewhere?
i wish there was a proper guide somewhere on how to play this game. like what are those pink bars on the bottom left? what does bulk increase/decrease affect? what affects the damage from that bar under the inventory tab? what are those adjustment tabs for in the inventory? i'm obsessed with but so confused still by this game.
The pink bar in the lower left corner is the booster skill bar. The increase or decrease in bulk is there to raise or lower the level of the meter all at once. The Inventory Adjustment tab is there to allow players to adjust the probability of acquiring items with confidence.
is there a tutorial? not sure how things work. can my slime fail a level? if so i haven't seen it happen. do i have hit points? a limit to how many times i can jump? i can't find this info anywhere
man people are brutal with their remarks. let's be real, this is a solid game. yeah it's a diablo-type hack and slash but it's done well on a free platform. if i could offer one suggestion to differ from the norm for these games, lower the item drop rate drastically, like maybe 1 to 3% of what it is now. it will make loot finding much more exciting and useful for pushing forward in the game. otherwise, well done sir.
i see a lot of complaints up here on the message board. can the game be tweaked a little? sure, but that doesn't mean this wasn't a solid game from launch. i'm not even a sport game fan but given the whole team management aspect and the fact that you only play offense, this is easily 5 star game. very well done and i hope to see updates in the future
The pink bar in the lower left corner is the booster skill bar. The increase or decrease in bulk is there to raise or lower the level of the meter all at once. The Inventory Adjustment tab is there to allow players to adjust the probability of acquiring items with confidence.