Wow! It has such an amazing story filled with drama, action, and suspence! Each character has such a developed personality! Never before have I ever been connected to characters in a flash game! This can't even be classified as a flash game! It is art! This game gets a extremely well-deserved 5/5! Great job Greg! (I expectially love the twist ending!)
These pancakes won't work. I can tell that you spilled blueberries on the counter in the back. That's too messy. You think that's amazing? I can also tell that you are wearing blue boxers... Fruit of the Loom.
Don't you just love that awkward moment when you realize you've been wasting bullets because you didn't know the asteroids could hit the planet... (>-.-)>
@LyteSpawn, Everytime you bounce on a hamster, keep on throwing Hamsters out with your launcher and try to feed them at the same time. You should be able to get it doing this. Good luck.
This is one of those very few games that not only mesmerizes you with awesome gameplay, but also with entracing visuals! This game is extraordinary and, with tons of units on the screen at once, extremely fast paced! 5/5
Awesome! Thanks for fixing the auto-reload after you leave the loot window! :D I no longer have to wait to loot while enemies are nearby! Keep up the awesome work with the updates!
Once again I comment! I've seen a few things that could be improved since i last commented. One: I noticed that the footsteps do not speed up when you decide to run. Maybe you can add a bit of noticable difference in the next update (or in the fiished product). Two: Maybe you can add arms to the character, like when the guns being held and reloaded. And even when running. Three: Maybe an enemy that will actually challenge you, like a boss. One that will not be easy to defeat with just guns. Four: How about the clouds. Maybe you can add a bit more fluff to them. That's it for now! :D
I'm back again! Anyway, i found the clip counter you mentioned, But would you mind making it bigger and more emphasized? I had a hard time seeing it and actually never noticed it was there until you mentioned it. In the final product, make sure that there are tons of quests, armors, and guns. Make sure people have goals. You need to make a skill tree in order to keep people playing. That's what lots of the great successful RPG games have, an awesome leveling up system that makes people want to keep playing over and over. (Even if they have completed all the quests)Also, how about when you level up a skill to a certain level, you earn the ability to do something special? If you get Jump to level 50, you earn "Double-Jump". Also, try adding more skills, like maybe "Crafting" ect. ,which players could create things. Lastly, add more resources (Ores and Foods). That's it for THIS comment. Keep up the awesome work!
I have some suggestions. Can you try to fix some things with the guns, like maybe adding a bullet/clip counter on the bottom right part of the screen. Even though we could look in the inventory, it seems like a lot of trouble and would be made easier to focus on the game instead of worrying about checking your inventory for bullets. Also, in a quest in making the game more realistic, how about different guns use different bullets? Another thing, everytime i loot an enemy, after i exit the "loot" screen, it automatically reloads. This can get quite tedious, expectially if i'm surrounded by tons of enemies and running low on bullets. Would you try to fix the bug that automatically makes you reload after looting an enemy? As is, the game is still great. It's a great way to use time. With some improvments with these, and my earlier suggestions, they can lead to a deeper and richer experience. I'm in love with this game and really want to see it succeed! :D Good Job! 5/5
Could you try and make the car easier to control? The first time i drove it, I found myself launched off a mountain into the ocean! XD Also, at times, when i do get into the car, it will not start (or go anywhere), i then found myself tredding tons of mountain with no bullets (Though the bullet thing was my fault >_>) Next, could you add an "expandable" map that will show you the entire island? I found myself getting lost many of times. (Even if it was a place i've been to before) Lastly, make sure there is a larger island to explore, complete with caves. I would love to just waste time exploring tons of awesome caves! :D Though the last suggestion if a large asking, it would be cool to have. If you can keep doing what you're doing and improving at certain points, this game may become the most popular one on Kongregate! As it is, i give it a 5/5! :D Great job!
Thanks :D I don't like the car either, and I'm thinking about removing it completely from the game. Since it is both extremely buggy and doesn't fit in the "lost on an island" setting. I've also been thinking of expanding the island. Maybe 4-8 times bigger.
Thanks :D There is a clip count in the bottom left part of the screen. And the reload after exiting the inventory, I'll try to fix that.