ok, you have to monetize your game, but in this case you made a fun game a boring one beacusae is too slwo to advance wit the updates without buying.
BTW, the prices are too high. Some pretty good damn games can be fully brought in steam for the price of the piñatas.
To be honest, AMOC was a novel by Mrs. Christie; we found the original manuscript (the way we found it will be told in our next games, you just have to know it involved ancient tombs, cursed mummies, a time warp, 16.000 angry crabs and a speaking caterpillar) and we suddenly realized it could be a best seller.
Unfortunately for us, we couldn't find an editor, so we just make a videogame out of it.
*put on his magical sunglasses and flies to the moon on his flying screwdriver*
Nice game, very addicctive and I LOVE the art!
As suggestion, need be able to resize and/or fullscreen, the game screen is too small. and one loose the mouse position.
Momoguru, The build 27a is slooooow, my guts tell me that is the 1.5 factor in velocity.
And at this point I suspect that the afterburner can't be turned on near the target without the autopilot for some reason. but I can't figure why.
hmm. not getting that here... if anyone else is seeing this, please PM me. the speed factor will be an option as of tonight, so you will be able to adjust that for your system. ill fix that afterburner bug.
Momoguru, some little suggestions:
- A hotkey to turn on/off the autopilot
- In the guns/mining tools info, a number indicating damage/second or mining/second.
- The afterburner still turns off when the target ship is closed, even without the autopilot.
As always, thanks for such great game!
Bug report: the pirate officer problems goes on. Even with the "reset map pirates" option. I rested a section, kill the pirates and a second harder wave (without officer) and then no more pirates arrived, but if I go to another section and come back the pirates are again waiting for me.
Bug report on build 21: Even when the autopilot is off, the afterburners can't be turned on approach to the target. I usually approach to the target without the autopilot but with the afterburner on, so I can avoid some of the fire.
Hey Momoguru! What's up? it's me again.
I'm stuck with the pirate officer problem. In the stats says highest level official killed:16, but the level 16 (Vino) isn't clear of pirates and keep coming waves without the officer, as well in the nexts systems. Is a bug or am I missing something?
Thanks in advance!
Thank you! I am glad to hear this!