Whoa benammo, looks like you should get a bit better at video games before flipping out on the developer.
Anyway, great game man. The multiple upgrades and way to combine weaponry is awesome.
Perfectly challenging, got all the way to the end on my second try but died at the final boss and I'm gonna play til I beat it :)
If you think you didn't get the badge ... check your profile, it should be there. It didn't give it to me initially yesterday, then I checked today and it had gotten it.
Finally bitches!
President Madagascar Assassin
Dude! You just completed the President Madagascar Assassin achievement in Pandemic 2 and won the President Madagascar Assassin badge and 60 points!
Presentation, gameplay, graphics, audio ... all meshed together perfectly to provide a fun horror-esqe experience.
I'm looking forward to Last Stand 3!
And to those who said weapon selection was terrible ... search more buildings!
This game is ridiculously easy.
The first level just keep yourself in the air and stay as far to the right as possible.
Second level you can literally stand on the right side of the screen for the entire duration of the falling blocks and never be hit ...
Third level just stand in one spot, when you see the light under you ... jump.
The final boss is pretty simple too. Just jump the red waves he shoots out, then we when he turns pink hop on his head. It takes 3 tries but it's really simple.
Finished the game with 12 lives.
Great mashup of music and games. I think there's a lot better applications than this, but this is a great start. Keep up the good work!
Even on the lowest setting on my new desktop ... still runs too sluggish to be any fun :(
Try to bump down the number of animations on screen ... that may help killing the cpu.
This game is truly a masterpiece.
The awesome retro graphics and sounds make this game come together perfectly around solid gameplay and level design.
The replay value is ridiculously high, especially for a "racing" game. Well done I hope to see a Dino Run 2 soon!
There's so much here man ... it just feels like a major gameplay element is missing.
The art and music are spot on, well thought out and well designed. There's really no challenge to the game though, just move right and suck things up.
For all the time and effort spent on the information bar at the top of the screen it seems like there should be more in-game actions that actually make use of the info bar.
Figure out the last piece of the gameplay puzzle and this game could easily be a masterpiece.
Here's my idea for fixing the "no symptoms but they still closed down" issue.
Simply make it so your disease ALWAYS has at least ONE symptom. This would make it more realistic, as at the very least your disease would be slightly visible, and it would make sense when billions of people are coming down with an unknown disease for all the borders to shut down.
This would probably save the game balance without actually changing much of the gameplay.
This game reminds me of Boomshine. Not because of any of the gameplay mechanics, but the mood and tone of this game is so soothing, so fun to play, it blurs the line between art and games. Well done! I hope to see a Music Catch 2 soon.