If you don't want to see this kind of thing become a habit on Kong, but you still want to check out the game, download it manually from the official website instead of using the Kong link here...
I think the dev forgot to code in a firing rate governor; clicking repeatedly throws bullets out a lot faster than holding down the mouse button, and I don't think this was intended, judging how easy it seemed...
Great game; I really like the "large-scale, epic" feel of it... One step closer to finding a Battlestar Galactica-type game that plays like Battlestar vs. Cylon Base Star scene from the TV show!
Ah, just found the flashlight option in the Options menu. ;) That solves the fov angle thing. Awesome work, really. Just work on that level progression/reward rate!
Dont let the comments here discourage you; this is one of the best zombie-survival-horror top-down shooters I've ever seen, as far as presentation goes. You're really on to something here. I would suggest lighting be dynamic as a front-cone flashlight instead of room-fov, and more incentive, earlier on. I also couldnt find a weapon after 20 minutes of playing and 3 basement levels...Add a bit faster progression. Great work though.