This game is even more over-rated than the first one because it's the same game, nothing much at all has changed. Different enemies and gear, and you give us the ability to ~somewhat~ control the non-player characters, wheee. Why not give us total control over them? Why not allow us to fully build them in their stats and skills, as well as use them in battles, exactly the same as we control the main character? A bettter understanding of your stats system would be a great addition too. For example.. explaining exactly what Instinct does, or exactly how the different piercings/defenses work with each character. 1/5 simply because it's Sonny 1 all over again. :/
Very good fighter. I loved the graphics, the backgrounds, the sounds and music. The story was interesting, although a little confusing. I wish the cut-scenes were quicker, that we were able to control the indivual speech balloons instead of the Next button, which often skipped speech. 4/5 :)
It's funny how trashy games get good ratings then end up getting badges and then end up getting trashed in the comments. Greg, you certainly have your finger on the pulse of the people who love trash. For all the hype, this game has NO substance, and to make it even worse it's extremely laggy and glitchy. Good goin yet again Greg, you've once again promoted pure garbage. 1/5
To help fix the LAG: Pressing Q does nothing, you have to actually click on the little blue 'Q' in the word Quality in the upper-right corner, underneath Level. Like most games it has three different quality settings, if you look closely at the spheres you can see them change. Please keep this going seeing as how every other comment is about lag.
Decent p-n-c puzzler, I liked the sound effects and mysterious feel of the game. Was able to solve the main puzzle fairly quick, without aid. The secret puzzle was crazy though. There's no way I would have done that without a walkthrough. That's for click-happy people with way too much time on their hands. 3/5 :)
Dumb as hell, so it's no wonder it got badges, gg yet again Kong/Greg. And if I turn the music off, it should stay off. Do you think that just because I died I want to listen to it the next time I have to restart? 1/5
Hahahahahahah great ending! :D Very good game here, in all regards. My only wish is that there were more world events, seemed like there were too many periods of inactivity. 5/5
I broke the game. Had one Fire and one Sticky tower by the entrance and the last creep had one of my elements. It just sat there trying to escape while being constantly re-frozen/re-burned. It couldn't be killed, no other towers were in range, and I could not place any more. Oh well.
I must say I had very high hopes for this game while reading through the instructions, but after several valid attempts on Regular difficulty I find it to get quickly unbalanced, which makes it no fun and quickly move on. I think that either increasing the cashflow, or lowering the enemy difficulty rate, or a combination of the two would greatly improve the balance of play. Don't see a need for the politics in it either. 3/5 for a good effort.
Yes, it's like Nano War, so what? I loved Nano War and I love this game too. It's just too bad it's not sized properly on Kongregate, unlike AG where I first played it. 3/5 because of this. :(
Lmao, Kongregate's *premier* game and all I see, and agree with, is page after page full of nothing but valid complaints. Exactly how did this glitchy, over-the-top-random game ever get out of beta?
If it weren't for the extremely tweaky and touchy controls/jumping I would really love this game. Sometimes you developers spend too much attention on one thing and not enough on the basics. In this case, too much attention on graphics and not enough on basic character movement. 3/5
What a cruddy game. How can you people vote this over a 3? Is Kong suffering a glut of people who have never played video games before? Cripes, 1/5 for being weak in every category I can think of.. and that's a lot of categories!