@erok: the heroas aren't that bad at all. they got some realy good pasive skills... i used them and when the lvle up they get a real goo damage, too.
The bonueses for the awards are more than the bonuses form the skills.
I liked the ! skill point per completet level MUCH MUCH more than the exp-grinding one. In the older model one would have to focus on tactics to get to the goal.. but that grinding is not thaat much fun.
that turn limit. Man my units qil NOT drop down dead just because a programme thought a tur limit would be fun????
I have hugely biger armey thet the enemy, but still even if just 1 creep is left an i have 10 units left I loose the battle 'cause i do 1dmg fo like 5 turns. bthats just making me mad.
darnit ppl! there are two ways of mixing colors. if you mix light (you add new frequenties to the color) you hgave it like this game.
if you add new pigments to mix of pigments you remove more frequentys out of the light. and thets what all of you know from the art lessons.
this game has a kinda new gameplay twist. you do not destroy the whole group but all the same cooerd on straight lines next to the cliced one.
nice idea bringing in a new concept.