it takes way too long to beat. the acheivement description is right...your family would be worried about you if you finally finish this game. 3/5 because its still a good concept just too many decimals and calculations and too much time required to beat it.
guitar hero you have to drain the baron's energy down to 0. When you do that he will take about 10,000 damage per turn for 3 turns. When his health is almost depleted he will get the holy scars debuff and all attacks will do 100 times the normal damage.
I just beat it and it was an awesome game. its going on my favorites. The final boss is like a green giant just with a little more health and 1 strong attack instead of 3 weak ones. Owned with 15 giants and 10 snipers.
Orbital decay has an awesome storyline albeit sometimes hard to follow and the ultragun is useless in the farthest reaches of the map. 5/5 anyway. For a sequel things should be cheaper and the ultragun's lasers should move faster.
also, couldnt it support something like 2 hard bages and an impossible one? 1 hard badge for the desert patrol ending and one for the government ending and one for both.
Magnum they cant really make a good tutorial but i agree with everything else. Punishing diffuculty and unrealistic physics make this terrible even by free internet gaming standards however some people may get the hang of it and even like it... but not many. 2/5