yea you're right I forgot, the gamemaker version didn't had upgrades. but if I were you I would let the player start with more speed and bullet fire, cause now the game just feels terribly slow at the beginning, and than you just gotta get those upgrades to be able to play normally. but alright that doesn't have much too do with programming, I'm sure this a great way to practise it.
it's a nice game, really clean, it just would be better if you rotate the view when you press the surrouding, and move the objects when you press them.
great! finally a fun game! really well executed, great levels, just a 'next level' would be nice. now the 'menu' and 'level select' button do exactly the same right?
the items, upgrade system and special abilitys are nice but the balance kills the game. at lvl 1 the game was okay, the introduction was clear, I had fun. then I got some low items and equipped them, THEN.. I hardly had to do anything because the characters were overpowered as hell. REBALANCE
really nice game! it has a nice feel and is easy to play. the story is also pretty funny. it's just that in some levels it takes too long to get big enough to eat something big (the dog was one). then I was just playing, had almost won, and suddenly I get the message: your time's up, play again? and I have to do the lvl all over again. what does that add?? so i'm sorry but I quit there. still 4/5
the game itself is not very special, just a regular shooter. but it's amazing we can just play this online, without a download, that's a great achievement. unity is one awesome engine. hope more developers will use it
the game was really fun the play. it was all easy till level 22, that was somewhat harder. then the rest was kinda like that. then the time I needed for level 25 was prob even more that I spent on all other levels. so the balance could be a bit better, but overall it was fun to play all the levels so 5/5 for that