It's grindy, it lags, its too damn big, it freezes if I want to chancel a jump, it has this annoying out-of-focus-thingy, it misses umlauts, it has a few cool new ideas for boost minigames. The pinata-thing is a bit annoying (oh you found something cool, but yeah, of course you can't get it). New characters are cool, but I miss a function to actually choose a character. The first game was great, and the second was also very good, but this is just mediocre, and thats sad.
Each 5min idling generates the exakt amount of gold you need to buy a group of defense soldiers that equals the barbarian attack.
The extra army buildings just give discount for normal soldiers, not for defense soldiers. So there is no way for you to make the barbarian attacks less annoying.
This remindes me of an old game, where you could biuld a similar ball parkour for an online community, with bouncing elements and stuff, but I don't remember the name :-(
A few points:
* the different weapon and armor choices (eg. sword, knife or rod) are a bit useless without the job-system
* everytime i want to sell items, i get a extra notification window in my browser. that is very anoying.
* without crafting the loot system of RO doesn't make sense.
I think this game have a lot potential.
Wow, the last time i played that game i thought "yeah, its nice, but a little too short, so 4/5" and today its like "wow, i bet it has no end. it needs 50/5"
sweet. we're going to do more levels. first we're making another clicker.