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Game comments and reviews
Aug. 25, 2022
The new beta version of grindcraft ported to HTML5 has been uploaded here. No longer will you need to install third party software to play Grindcraft. The HTML5 version can also now be played at https://grindcraft.com
May. 21, 2022
Playsaurus has purchased Grindcraft. Join the new Grindcraft discord: https://discord.gg/AJwAgd9Y9m
Apr. 01, 2015
Thanks for 100,000 plays. Update coming soon.
Nov. 08, 2010
spoiler: barrel/spiked ceiling/demon blocking door sequence -- use 2nd door, lure and duck
Sep. 13, 2010
nice work. now, why can't hollywood make trifectas like this? The bosses were a bit of grinding, and would have liked to seen some new tight game mechanics like the other two. even so, very good game.
Apr. 24, 2010
yeah, just make some more levels and i'll keep playing it. cool!
Mar. 17, 2010
car alarm insta-death. next time leave some subtle clues in the writing.
Mar. 11, 2010
excellent level design.
Mar. 05, 2010
but, hey, it's pretty fun.
this game mechanic is really cool. i think you should develop it a bit further. perhaps use bitmaps instead of sprites to speed up the framerate. some levels have "insta-fail" areas. The guy should be able to recover from descending to a lower level. Also, a visual indication of how far the arms can stretch would be good.
Mar. 04, 2010
it looks like these are your first games. if so, great job. possibly next time have some explosions or particle effects. keep going!
Mar. 03, 2010
nice polish and voice over. but the slowness and continued running. ack, this should have been fixed before releasing.
Mar. 02, 2010
This is fun! Visusal experience is like Monstars meets Bubbletanks. Fun play. Good job.
Feb. 27, 2010
was this thing even play-tested? it's just frustrating. 3 times to get past measly level 2 and you hit a boss that there is no way of surviving. at least with frantic, there's a "way out" of every bullet pattern. i won't play this again.
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