its called an idle game for just that reason...i want to see an achievement progress like they have in AdVenture Capitalist so you know exactly how far you have to the next achievement. Nothing is more frustrating than not knowing how far the next one is
good idea but could use a little work...I usually play RTS games such as AOM and AOE so this looked good and I see it has promise. All units should be able to attack at once and the gameplay could be a little smother
Needs a little work, but good overall. Ships need to reflect stats better. Maybe a penalty for hitting X # of walls? Doesn't seems right to be able to bounce all the way to a victory...the first of which was the hardest