I like the game but i would really love to see a "battle stance" type of option especially for healers types
If i could tell my paladin not to heal my warrior unless he is under 40% HP the synergy skill would be useful, But instead my Paladin only uses the skill 1 direction because 100% of the time there is damage on the field they will heal, making the other direction of synergy pointless.
Then for clerics too, if my warrior has 70% HP and they blow heals they do 0 DMG so i never put any points into their dmg, Then when you give them overheal it becomes 0 dmg every turn because they always try to overheal, even tho my 800k hp warrior doesnt need the 6k hp over heal gives him....