I am confused. Myself and all my minion were on my moonbase when I destroyed the world. So why did I take off by myself in a tiny little pod?!?!?? Plus, out of curiosity, how many superheroes does earth have? I fought like a hundred of 'em and they weren't out yet.
WTH is with the people pasting this crap about online money making sites here on Kong?! I mean, look at it! Somebody do something or ban these idiots. It's bad enough people like that are everywhere else on the web; KEEP THEM OFF KONG!
I have only one question, that may or may not be irrelevent due to the new updat that will be coming out. What do I do when my base is destroyed and my castle obliterated? I repaired my city fine, but my castle will forever be floored becase I don't have 8-10k pres on hand? Am I missing something here? I am totally defenseless now even with almost 100k troops defending. :( And I love the whole equal amounts of res thing. Guy took 100k plat, 100k steel, and 100k ank. Those three values are TOTALLY equal in value.
Hello JickOShadows! Castle structures are much like troops. You cannot repair them. You need to build them again. We are aware that there are some problems related with our current raid mechanics, and we are making easier to defend your bases right now. We are providing some additional incentives to the defending side, as well. However, even after the next update, castle structures cannot be repaired. Otherwise it would be simply impossible to capture a base, or destroy any structure in it. We should not make attacking impossible, otherwise our raid system will die eventually because nobody would bother to attack. Attacking must be pretty hard and risky, but not impossible. For your second question, units pillage each resources equally. If a unit's pillage capacity is 5, that means it can pillage 5 PLT, STL and ANK at the same time, given there were enough resources to do that.
Greetings and salutations. First off, I love your game. Exactly the type of turn based system I love, but nobody ever seems to want to try making. The RPG elements are a nice touch, too. The customization seems top-notch. the fact that you can make multiple commanders, the lack of which has killed many other strategy RPG's, is awesome. My only request is that you got to a college somewhere and find an English major. I noticed a lot of little grammar errors and comma misussages that take away from the overall quality. At least for my grammar-nazi self.
5/5
Derp Played t game for about an our than realized you cold switch he guns between characters. And here I was cursing the fact that I couldn't use a rifle on my doc char...
Great game. Thanks for posting it.
I love this game, but maybe you could make a more immersive class system? The class system from Dragon Warrior VII was one of the best I have ever seen, but nobody tries to do anything like it anymore. Games like this can really do something with that kind of a system.
I seriously doubt the population growth rate will stay low enough for that long... but if the nation gets bad enough then everybody loses the game. I haven't decided what exactly that means yet in terms of what happens to the world and characters in it.
About the suggestion on loading screen minigames..... About 75% of the games I have played that had one loaded significantly slower when it was played. Some of them don't load at all if you play them. Please test it first if you decide to implement it.
Sorry guy. Love the gameplay and graphics, not to mention the idea behind it, but I can't stand having to refresh every time I buy an item because it won't let me hit the ok button.
Hello JickOShadows! Castle structures are much like troops. You cannot repair them. You need to build them again. We are aware that there are some problems related with our current raid mechanics, and we are making easier to defend your bases right now. We are providing some additional incentives to the defending side, as well. However, even after the next update, castle structures cannot be repaired. Otherwise it would be simply impossible to capture a base, or destroy any structure in it. We should not make attacking impossible, otherwise our raid system will die eventually because nobody would bother to attack. Attacking must be pretty hard and risky, but not impossible. For your second question, units pillage each resources equally. If a unit's pillage capacity is 5, that means it can pillage 5 PLT, STL and ANK at the same time, given there were enough resources to do that.