I felt as if I had just played a tutorial for a game. If it was longer, I'd probably give it 3/5 (4/5 if it wasn't playcrafter i.e. if you made it from scratch).
No, NO. Three things at once. I struggle with nothing to do, let alone 3.
But can't rate something badly that is well made that I can't play properly. 4/5
I give up. This is a ridiculous game. Make one mistake and your dead (sometimes just randomly kills you regardless). What makes it worse is that the checkpoints are non-existent. This is why quick time events need to be sent into a black hole to never be seen again.
@xXScrapheadXx I thought it was impossible at first (I came across that one), but you can go off screen (left or right) and you'll appear appear on the other side. E.g. if you move left off screen you'll come back on from the right.
Way too hard, a poor choice of topic, items in there are too random and upgrades cost too much (you should be able to get upgrades after the first level or a more gradual increase of powerups (with gradual increase in difficulty).
Found the walkthrough, but still leaving my rating as 3/5 because the physics aren't brilliant like in Level 12 where one solution actually has two possible events (seeing as no timing is required, its completely luck).
Good game, but now that I'm stuck, I feel that I'm being punished. 3/5 until there is a walkthrough. If I can't get to the end, I can't give a proper review. Also, level 12 also doesn't make sense:I remove the same crates, but the pillars sometimes do 1 thing and the next time something else.
Didn't work, doesn't have a reset button. A scoring system would be better than "1 miss=failure." 1/5 because its not a post worthy game (good if its the first game but not good enough to post on a website).
I like this game. You've got to do it tactically. The only problem I've found is when I was REALLY near the end of the game (2 more streets to find, and just enough hours) I had one heart and I was being extra careful (had three other survivors with me) and I went from one street to the next (when you move to left or right hand of screen), then I just died for no reason, and had to lose the vital 2 hours I needed to find the daughter. Regardless of this, I'm giving this a 5/5.
Really love the game. 4/5. But because there is a bug with the golgi apparatus. In the 8th level, the golgi just stops making toxins anything and will only recycle defensins (its happened twice, both when the toxins were just over 50%). If you can fix the bug, then I will give this 5/5.
Is there a level select because, if not, this fantastic game is getting 3/5. I'm on the final boss and all I've got is a gun and my fists and its a pain in the backside. A HUGE mistake for a game designer preventing the player from changing weapons on the hardest boss (especially since I didn't know he was next.
To add to my last comment (moving more buggy than I thought platforms) if you're attacked by the wizard thing when you finish the level, then you die if you are out of mushrooms.
Although I do like it how the gun moves in the direction of the mouse movements rather than simply following the cursor, but when the cursor is at the edge of the screen (lets say at the left) and you need to point your gun to the left, the cursor goes off screen and you can't fire, which is a real pain. Sights would be a lot better. 3/5