was having fun, good concept, nice art...
Then i got the ball stuck in a hole, and the way the board rotation works it allways jumped over the exit. Free that stuff up for mouse drag, but lock it to the normal directions when ppl let go of m1.
Such wasted potential! a few changes and it'd be great!
you need to stop suns stacking on top of each other, Make them collide but dont add the masses together. And add some sort of gravity map/mini map
"Firstly the board is isometic making for a trickier experience than the classic version."
Awkward interfaces are not the highlight of good design.
but you've put a lot of effort into the art, hopefully there'll be some planning behind the game next time.
the starting position for blue guy is allways grabbing an invisible ledge,
buying "321 go" is a waste of coins
and its boring covering the same ground twice, Add a follow me command
Otherwise, nice concept and animations