Umm Senrestu, Boxhead is a free game, and I don't really count ripping off the sounds as ripping off everything =P.
I thought the game was pretty fun, the translations weren't particularly great, but it was a good effort :).
doomcat: This wasn't an epic project or anything, I only had 4 days, so things like collision detection were pretty low priority ;P.
Malachi: D:!?
Juze: </3..
doomcat: thanks for playing, and I agree the collision detection is bad but if I made it absolutely flawless, it'd probably kill your internet :P.
McKain: I agree ;D, I guess that much sums the game up, I liked the concept too, but it just wasn't presented well enough.
Tathar: This is the internet, I can't fix your computer :(.
Thanks for playing everyone!
A sequal, huh?
Maybe when I get better at the physics stuff :P, I had 2 blocks which were cut out of the game for working less than the current ones do D;.
I noticed that the game suddenly gives you As for every level, it also gives you 0 deaths for every level o_O, I'll check back on this later, I'm getting sick of editing this game :P.
@FatalFox: Probably the graphics, which was on Low Quality to reduce graphics. I don't think my friend went wrong with the music ;)!
@gpingu: I agree completely, I continued this because I was so close to finishing it, physics aren't something I'm good at but I thought I'd try it anyway ;P.
@meeblax: I'm not sure what you mean.
Thanks for the comments everyone.
M0rdain, you mean by pressing R?
It did infact tell you this on level 2 :), and I did mention it in an earlier comment.
I also mentioned that I'd add it to the instructions below the game, so I'll do that now ;).
Surprisingly nice concept, and alot of different objects to make it more varied and challenging.
And a level editor to make it even MORE varied and challenging :D.
Good job, keep it up!
Simply amazing.
The logic is insane, but not insane enough that it's impossible or makes no sense, it's very possible ;P.
I haven't really gotten into this episode yet, but I will do soon, I know it's as eerie and psycotic as the previous 4 ;D!
Awesome job, keep it up!
Halo, that sound cutting off idea is actually not bad, but the company/companies that made GH3 had a recording studio and all this equipment to make the guitar seperate from the song.
Still, it'd be cool if Shinki used the setVolume function in SCGMD3, that'd be pretty sweet :P.