Man, the first one was so much better, for some reason, I keep running into what would clearly be squares in the 1st one (which are rounded shapes of some kind).
It's better graphics-wise, but its so confusing its annoying.. >_<
My only question is, why have you only just uploaded this? xP
I love it, as violent as it is, its awesome! You have to make a sequal with more levels some time :).
Firstly, its not a normal platformer where you can walk where you please, that'd make it way too damn easy.
Secondly, I made it two years ago, don't expect it to be too good xP.
Finally, I've made many games after this (and one before), but they're quite as bad as this and aren't really worth sending in.
Starting to wonder why I sent THIS in >_>..
Thanks for the comments though.
The Last 5 levels allowed you to, but only because the levels were large and required precise timing.
However, this feature is already planned to be available for the sequal :).
vulcano, kinda hard to prove it without any kind of evidence (I also made this 2 years ago silly), and you haven't even made any games, so please, GTFO :)!
@FreshPrinceofRR: Umm, there are up and down attacks, and the point is that the convict's level is for pros (aka: people WITH a strategy, not button mashers).
And what, is the gameplay that bad? I haven't seen any decent SSB-styled games before.
3 People worked their butt off for 2 years to make this awesome game, then people like you pretend you don't like it just because it's a NG game..
Seriously annoying, the game is obviously way above average and if you beat the game, seen the secrets and everything, you can go challenge yourself on versus, so it really doesn't end.
(Would like to see a multiplayer game like this though xP).
Glad you finished it, this had awesome potential and definitely worked out well :).
I love this as much as the rest of your rhythm games, looking forward to more :D!
o rly?
If I remember, pong involved 2 players bouncing a ball until it passed either of them.
In this game, you are using power-ups, skill and luck to keep as many balls bouncing as you can.
Not sure if it's just me, but I think the two have a few slight differences.
Gah.. After the game was uploaded, I and a few others at the time noticed a few bugs, the main one being:
If you play the game again after losing and sending your score, the health bar goes down for no reason. Since the game's been published, you'll have to refresh the page.
Please do not judge the game on the few bugs that I did not sort out in time, thank you.