Beautiful little game you've got here. Not terribly challenging, but I'm assuming you were more focused on design rather than mechanics. I like it a lot, although I probably won't be the last to draw the very obvious comparison to LIMBO's design. Good work, though.
Fun little game you've got here. I kind of wish you could adjust the altitude of your vantage point, too. I also wish there was a explanation of the different ammo types from the get-go.
Not tremendously engaging or challenging... the upgrades are useless and the same strategy applies for each level -- stock up on light machine guns as fast as possible. The visuals are pretty basic as well. The rewards for a kill are far too low and unsatisfying. I got bored quick.
Hmmm. Uh, 1.) too easy. 2.) Entirely shitty soundtrack. 3.) Boring photos. 4.) Only three levels. 5.) No pause function. 6.) Shitty, SHITTY soundtrack. Seriously, WTF language is that?
Incredibly insulting. I dislike the fact that the developers expect their audience to believe monsters, or laser guns of this capability are real. Ridiculous.