One thing I would like to see is a sort of "Auto add clone/maintain cap" option. Clones would be added to the highest available slot until the cap is reached, then onto the next slot. If the cap lowers, then clones are taken off that and moved down. I think that would be a nice little add-on.
Also, is it just me or does anyone regularly kill a monster by one or two points over a long distance. I always do about three hundred and a few extra points of damage, which is always about two more than needed.
I really like some of the humor. So far, I have always laughed every time I am sent to "Okay tomb." I love the level up mechanism. I have not gotten very far, but I love it.
The two handed weapons seem over powered. I got through the first coliseum with the first weapon I found, winning most battles in a single blow a person. A power hit to the leg, if it hits, will stop them attacking.
My only complaint is that the sacrifice items thing is on a separate section from the main screen. If it was swapped with the stats section, I would be happy. And it runs a bit slowly, but that might be me.
I got a nice surprise. I didn't realize that this game continues when the computer is simply locked. I woke up this morning and I was level 50 at age 47. Great almost-idle game.
If I may recomend something. I know you just came out with this, but please use the in-battle skill advancement in your next pet protector game. The school would still raise skills, but not as well. I think that would make the game a bit more enjoyable. This is a great game, and I can't wait for the next one.
I wish for an option to disable the revenue report. Im trying to get a load of money, and I am getting tired of reading the same thing every few minutes.
You can buy creations after defeating Nephthys.